Space engine game size2/11/2023 ![]() For unmapped and procedural planets, the surface is generated procedurally using your computer’s GPU. For many Solar System bodies, actual data from space probes is used, with huge, high-resolution texture packs available as free DLC. Volumetric 3D models of galaxies and nebulae with interstellar dust clouds, and 3D landscapes on planets and stars. Detailed interactive tutorials will familiarize you with the controls. Also, time travel is possible: you can accelerate, decelerate, or reverse the flow of time, and jump to a specified date. Moving through space is as easy as «click and go», as well as game-style free flight using the WASD keys or a gamepad. You are free to move around the universe - travel seamlessly between any object and any distance, from surface to orbit to interstellar and intergalactic space. Regions of space not yet cataloged feature procedurally generated objects: galaxies, stars, star clusters, nebulae, and planetary systems. ![]() Known celestial objects are represented using data from catalogs: galaxies (NGC/IC), stars (HIPPARCOS), star clusters, nebulae, and planets (Solar System and known extrasolar planets). ![]() ![]() All types of celestial objects are represented: galaxies, nebulae, stars and star clusters, planets and moons, comets and asteroids. ![]()
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